The Quest for Young Talent Talents of Tomorrow Talents & Projects
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Schools Projects 1

With the Schools Projects, we want to give the professional audience an insight into development and production processes, making-ofs and behind the scenes at film and animation schools where innovative and high quality projects are produced.

Schools Projects 1 will feature the following projects:

1) Circus In Town - Robin Pfister (Director & Animation), Sebastian Kellermann (Director & Animation)

ifs internationale filmschule köln

Circus In Town is a 5-minute animated short film which was produced as BA graduation project at the ifs internationale filmschule köln.

2) Somnium – Modular Dreams - Lukas Münter (Creative Director), Sophie Kergaßner (Touchdesigner Engineer) & Moritz Stuhlfauth (Media & Software Engineer)

Hochschule der Medien

We are dreaming. Dreams are a way to our subconscious, they are unsteady. Somnium – Modular Dreams is an interactive sandbox for creating dreamscapes visually, auditorily, with atmosphere and with light. It makes our dreams explorable and accessible in awake state. Visitors can compose their own dreamscapes, influence them visually and auditorily and tell their own, perhaps even new, stories.

3) Le Don - Vanessa Burtey (Director)

University of Luxembourg Competence Centre

Le Don (The Give) is a short movie directed and animated by Vanessa Burtey at University of Luxembourg in 2020. The project mixes a 2D animated character encrasted in a 3D environnement.The presentation will focus on the graphic choices to mix 2D and 3D and create an oppressive atmosphere in order to talk about colonialism.

4) La Vida de una Piñata - Kai Müri (Director)

Lucerne University of Applied Sciences and Arts, BA Animation

La vida de una piñata is a colourful CGI graduation film by Elena Heller, Marina Kunz, Kai Müri and Raphael Pfyffer made at the Lucerne University of Applied Sciences and Arts. The story follows a piñata that keeps reliving the same fateful day on which it is bought by a girl and dies at her garden party. Shocked, the piñata tries to break out of this eternal cycle.

5) Vale.  - Martina Maurer  (3D Artist) & Patrick Brandstätter (Programmer)

University of Applied Sciences Upper Austria – School of Informatics, Communications and Media

Vale. is a 3D explorative and narrative game. The gameplay is approximately around 30 minutes, up to an hour. Finding and collecting plants is the primary goal of the game. These plants are stored as drawings (or photos) within a journal and represent the European alpine area's flora. Our game aims to tell a story by exploring the valley and the protagonist's past alike.

6) Innerspace - Nava Dannenhauer (Concept/Modeling/Scripting) & Max Pflug (Concept/ Modeling/ Animation)

Merz Akademie, University of Applied Art, Design and Media, Stuttgart

The VR project INNERSPACE is a journey through a three-dimensional abstract world that illustrates a process of meditation. The design of the locations is based on the symbolism of nature, supported from natural sounds which are used to guide through the simulation. By overcoming various obstacles, you can reach the final state of meditation, inner peace and silence of thought.

To get in touch with the Schools, please visit the Schools Section on the FMX event platform.