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Program 2019

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Autodesk

Accelerating Artist workflows with Arnold GPU

Eric Bourque (Autodesk), Frederic Servant (Autodesk)

Join Arnold Developer Manager, Frederic Servant, to learn all about the latest updates in Arnold 5.3 – including the highly-anticipated GPU beta which gives artists a first taste of GPU rendering in Arnold, and the flexibility to switch seamlessly between rendering on the CPU and the GPU. From look development to lighting, Frederic will cover how support for GPU acceleration in the Academy Award winning production renderer now brings even greater interactivity and speed to artist workflows.

Eric Bourque
Frederic Servant

Frederic Servant, Arnold Developer, Autodesk, www.autodesk.com/collections/media-entertainment/overview

Frederic is the Arnold Software Development Manager and is based in London, where he looks over the Arnold core and plugins teams scattered around the globe. He was previously the main developer of the Arnold integration in Houdini. Prior to working on Arnold, Frederic worked as an R&D Engineer at The Mill in London and La Maison in Paris.

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

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