David Morin, Head of the Epic Games Los Angeles Lab/ Executive Director, Academy Software Foundation

David Morin is Head of the Epic Games Los Angeles Lab. He is also Executive Director of the Academy Software Foundation.

At Epic Games, David works with the Enterprise team to develop the use of the Unreal engine in the Film and Television industries.

At the Academy Software Foundation, David works for the Premier Members to develop the use of open source software in the motion picture industry.

Previously David was president of David Morin, LLC, a diversified consultancy specializing in immersive production with clients such as the Academy of Motion Picture Arts and Sciences, Arri Inc., Autodesk, Epic Games, Shotgun Software and others.

David is also chairman of the Joint Technology Committee on Virtual Production, the Joint Technology Committee on Virtual Reality, and a past co-chair of the Joint Technology Subcommittee on Previsualization.

David earned a B.Sc.A. in computer science from Laval University (Quebec City, Canada) and has participated in the development of motion capture and 3D software since “Jurassic Park” at companies such as Softimage, Microsoft, Avid Technology, Autodesk and now Epic Games.

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

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