Bridging the Gap


Bridging the Gap, the central theme of FMX 2019, will highlight worldviews and workflows that inspire exchange in the fields of animation, effects, games and immersive media.

Find out more here.

Program 2019

We are busy putting together the FMX 2019 program. Further confirmations will be coming soon!
Subscribe to our newsletter to stay up to date.

Based on the theme, Bridging the Gap, the FMX program consists of presentations, workshops, masterclasses, exhibition floors and screenings centered on all aspects of Animation, VFX, Games and Immersive Media dedicated but not limited to:

AAA Game Design | Animated Shorts | Commercials | Concept Art | Deep Learning – Highlights of SIGGRAPH | Digital Humans | Expanded Realities | From Indie to IP | Games Art & Play | Location-Based Entertainment | Managing Change | N.E.W.S. | Open Source | Ray-Tracing | Studio Insights | Stylized Lighting & Rendering | The Art of Animation | The Evolution of SFX | The History of Animation | The Quest for Young Talent | The State of VFX | Then & Now | Tools of Tomorrow | VFX in TV | Virtual Production | VR & AR as Assistive Technologies | Wild & Strange ... and many more!

Program Confirmations

Take a look at the inspiring people who help us shape FMX 2019.

Program Board

Simon Jon Andreasen, Head of Animation and DADIU, The National Film School of Denmark
Tomasz Bednarz
, Director of Visualisation, EPICentre UNSW Art & Design/ Team Leader in Visual Analytics, CSIRO Data61
Melanie Beisswenger
, Professor, Audiovisual Media programme, Hochschule der Medien Stuttgart
Jeanette Bonds
, Director/ Co-Founder, Glas Animation
Adam Finkelstein, Professor, Computer Science Department, Princeton University
Ian Failes, Freelance Journalist
Imke Fehrmann, CEO, Hahn Film AG
Dave Gouge, Head of Marketing & Publicity, Weta Digital
Patrick Hanenberger, Production Designer & World Builder, THE NEULAND
Prof. Volker Helzle, Head of Research and Development, Filmakademie Baden-Württemberg
Christophe Hery, Senior Scientist, Pixar Animation Studios
Ed Hooks, Actor, Acting Trainer
Lilian Klages, Executive Producer, Parka Pictures Aps & Dreamin' Dolphin Film GmbH
Kathleen Maher, Editor-in-Chief, Jon Peddie Research
Terrence Masson, MFA Computer Arts Chair - School of Visual Arts
David Morin, Head of the Epic Games Los Angeles Lab/ Executive Director, Academy Software Foundation
Tina Ohnmacht
, Project Consultant, Animationsinstitut / Animation Sans Frontières
Shelley Page, International Talent Consultant
Jon Peddie, Founder, Jon Peddie Research
Mike Seymour, Co-Founder, &
Nami Strack, Founder, Nami Strack Filmton/ Sounddesign
Brent Strong, Executive Creative Director, Walt Disney Imagineering
Shawn Walsh, Visual Effects Executive Producer and General Manager, Image Engine

Advisory Board

Victoria Alonso, Executive Vice President, Production, Marvel Studios
Jacques Bled, CEO, Illumination Mac Guff
Rob Bredow, Executive Director and Head of Industrial Light & Magic
Julie Ann Crommett, Vice President, Multicultural Audience Engagement, The Walt Disney Studios
Karen Dufilho, Executive Producer, Google
Volker Engel, President, Uncharted Territory
Florian Gellinger, Co-Founder and Executive Producer, RISE | Visual Effects Studios
Frank Gladstone, Executive Director, ASIFA-Hollywood
Markus Gross, Director, Disney Research
Philip Hunt, Director, Creative Director, Studio AKA
Stefanie Larson, Cluster Manager, Animation Media Cluster Region Stuttgart
Rob Legato, Visual Effects Supervisor
Joe Letteri, Senior Visual Effects Supervisor, Weta Digital
Pam Marsden, Head of Production, Sony Pictures Animation
Eric Roth, Executive Director, Visual Effects Society
David Sproxton, Co-Founder and Executive Chairman, Aardman
Eddo Stern, Director, UCLA Game Lab
Fiona Walkinshaw, Global Joint Managing Director, Film, Framestore


Marc Bertrand, Producer, French Animation Studio/ National Film Board of Canada
Duncan Burbidge, VP Global Operations, The Third Floor
Michael Coldewey, Executive Producer & CEO, Trixter
Jan Philip Cramer, Head of Animation, Animation Director, Digital Domain
Camille Eden, Manager, Recruitment and Outreach, Walt Disney Animation Studios
Jennifer Goldfinch
, Director of Global Field Marketing and Alliances, Foundry
Thilo Kuther, CEO, Pixomondo
Markus Kranzler, Technical Director, Pixar Animation Studios
Mathieu Muller, Field Engineer, Film and TV specialist, Unity Technologies
Solomon Rogers, CEO & Founder, Rewind
Scott Ross, Founder Digital Domain, Ex CEO/Chairman Digital Domain, Ex Sr. VP LucasFilm, Ex GM Industrial Light & Magic
Sebastian Sylwan, CTO and Creative Partner, Felix & Paul Studios
Saschka Unseld, Producer & Director, Tomorrow Never Knows
Dawn Yamazi, Artist Recruiter|Animation, Netflix

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

Legal  Data privacy  Cookie guidelines Transparency information