Virtual Reality and Augmented Reality are gaining an increasing interest in the consumer world and are just about to become mainstream technologies in the gaming and entertainment markets. Once characterized by the need of very expensive equipment and complex installations, in recent years both VR and AR have seen the advent of new technological solutions allowing a dramatic reduction of equipment cost. But while most of these recent advances have been beneficial for video and audio rendering capabilities, interaction i.e. the ability for the user to touch, move, manipulate and in general interact with objects of the surrounding virtual environment is still a key element of the experience where no definite or dominant solutions seem to surface. This talk will present some of the experiments conducted in the VR lab of Scuola Superiore Sant’Anna in our quest for the most effective (and possibly low-cost) interaction metaphors for immersive VR.
Franco Tecchia is Assistant Professor in Computer Science with primary specialisation on Software Engineering and Comp. Graphics. He received a Master degree from the University of Pisa and a Ph.D. in Comp.Science from University College London, UK, where he was also Research Fellow in the VE and Computer Graphics group. Franco is now the head of the Computer Graphics and Virtual Environment Group at Scuola Superiore Sant'Anna (Italy), working in the context of national and international research activities including the European Projects VIRTUAL, PURE FORM, CREATE, PRESENCCIA, SKILLS, BEAMING, VERE and the NoE ENACTIVE and INTUITION. He is also the coordinator of the XVR Project (wiki.vrmedia.it), a large development effort for the creation of a “super flexible” VR framework, and the founder of VRMedia S.R.L (www.vrmedia.eu), an Italy-based company developing Virtual Reality systems and software for industrial applications and a member of the editorial board and Associate Editor of the journal Presence: Teleoperators and Virtual Environments(MIT PRESS)
The Laboratory of Perceptual Robotics (PERCRO) is part of the Institute of Communication, Information and Perception Technologies (TECIP) of the Scuola Superiore Sant’Anna, Pisa, Italy. PERCRO’s main offices are based in Pisa, Italy, with two branches in La Spezia (Centro Gustavo Stefanini) and Livorno (PERCRO SEES). PERCRO was founded in 1991 and today employs more than 90 people among PhD students, researchers, professors and collaborators with specific background in engineering and computer sciences (mechanics, electronics, control, informatics, computer graphics) and other relevant social and applied science (economics, medicine, cultural heritage).