Program 2015

Richard Huddy

Richard Huddy is AMD’s “Chief Gaming Scientist” and reports in to the Office of the CTO.  He holds confidential communication responsibilities with AMD’s leading game developer partners to ensure that the interest of games developers remains front and center in AMD’s GPU designs.  Richard also spends a significant amount of his time evangelizing AMD’s technologies and products to help external observers to make better informed judgments on AMD.

Richard has a background in 3D graphics extending back to the early days of DirectX and is a frequent speaker at GDC, Siggraph and other graphics related events.

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

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