In this workshop you will learn more about Blenders rendering and simulation capabilities. We will showcase improvements in these areas, that happened since last years FMX and will demonstrate production shots from Project Gooseberry.
Thomas Dinges learned about Blender and got into 3D at the age of 16. In 2009 he started working on Blender as a developer, helping create the new interface for the Blender 2.5x project. Since 2011 he is mainly working on the Cycles render engine. Thomas is the head of the Blender e.V., organizing the annual German conference BlenderDay.
Gottfried Hofmann is a Blender user since version 2.50. He held presentations and workshops at both the Blender Day in Germany and the official Blender Conference in Amsterdam. He is also a founding father of the Nuremberg Blender user group NuremBUG. His articles on Blender have been featured in Linux Pro Magazine, LinuxUser, Digital Production and c't.