When Pixar started work on Toy Story 23 years ago, it was not obvious that the film would be completed, let alone be a genre-changing success. Since then, Pixar Animation Studios has built on its early work in computer imaging, animation, and storytelling to produce fifteen brilliant films. As we celebrate the 20th anniversary of the first computer generated feature film, Pixar takes a look back – from Pixar founder Ed Catmull's early work in computer graphics to candy commercials and feature films, and the paradigm shift that occurred along the way. Join Pixar filmmakers in conversation with graphics pioneer Christophe Hery as they take a look back at computer animation, what challenges they have overcome and what they still hope to conquer.
FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH, supported by the Animation Media Cluster Region Stuttgart (AMCRS), Autodesk, Backstage, Epic Games/Unreal Engine, Foundry, Mackevision and ScanlineVFX. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).