Program 2015

FORUM | WORKSHOPS

CelAction

Mr. Bean and the future of 2D animation

Andy Blazdell (CelAction)

In 2002, the first Mr Bean animated series was hand-drawn and took a team of 500 people in total. The new series in 2015 is being created entirely digitally, with a crew of just 50. This is made possible due to the new Vectrinsic technology used in CelAction2D software.

This workshop will show how advanced vector morphing techniques and intuitive software enable a small crew of talented animators and designers to create a major animated series in-house, without outsourcing to another country, but keeping exactly to the style and actually improving on the quality of the original series.

These methods and workflows are changing the way 2D animation is being made, reducing the reliance on drawing skill and putting the emphasis back on performance and acting.

Andy Blazdell

Andy Blazdell , CEO, CelAction, www.celaction.com

Andy Blazdell is the co-founder and CEO of CelAction, an animation software developer. As well as running the company, he is heavily involved in software design, and even does some programming. In addition to his duties at CelAction, he teaches and lectures all over the world.

CelAction is an independently-owned company that develops and sells CelAction2D, widely regarded as the most powerful 2D animation software in the world. CelAction's software has been used in TV series and feature films internationally, by clients that include Astley Baker Davies, Collingwood O'Hare, Karrot Entertainment, Tiger Aspect and Aardman. Award-winning classics such as Peppa Pig, Little Princess, Charlie & Lola, and Ben & Holly's Little Kingdom have all been produced using CelAction2D, and new shows like Boj, Lily's Driftwood Bay and Sarah & Duck have also charmed audiences worldwide.

CelAction is committed to lowering the total cost of production, allowing high-quality animation to be made faster and easier than ever before.

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH, supported by the Animation Media Cluster Region Stuttgart (AMCRS), Autodesk, Backstage, Epic Games/Unreal Engine, Foundry, Mackevision and ScanlineVFX. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

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