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Newsletter #8: Jim Button, the Netflix Original The Rain and the FMX 2018 App

28.03.2018

No matter whether you are interested in animation, VFX, games or immersive media, FMX 2018 has got you covered: From the German fantasy production Jim Button and Luke the Engine Driver and the Netflix original The Rain through the latest software tools to the production management behind the scenes of VFX and animation projects, you can choose from a wide array of presentations.

In order to create your individual schedule, don't forget to download our FMX 2018 App, which will be released on April 6! Select your favorite presentations and receive the latest program announcements - the app will be your go-to channel to stay up to date during the event.

Moreover, you can find the sixth episode of our trailer series Behind the Beard on our YouTube channel.

Effects - Jim Button and Luke the Engine Driver

Jim Button and Luke the Engine Driver (Jim Knopf und Lukas der Lokomotivfuehrer) is a live-action movie based on the classic German children's book of the same name by Michael Ende. The story of Jim Button, a little orphan who strands on a deserted island and later leaves for a big adventure with Luke, the engine driver, has been enchanting generations of children and grown-ups alike since the book release in the 60s. Director Dennis Gansel rose to the challenge and adapted the beloved book into a VFX-intense feature film. At FMX 2018, he will be joined by the movie's production VFX Supervisor Frank Schlegel, José Manuel Weil (ScanlineVFX), Prof. Juri Stanossek (Mackevision), Andreas Giesen (RISE) and Jan Adamczyk (Trixter) who are going to shed some light on the stunning visual effects of the movie.

Business - Managing Change in the VFX and Animation Industry

What is the daily work of production teams like and what are the main challenges they have to face? The track Managing Change, curated by Hahn Film's CEO Imke Fehrmann, will offer insights into the daily business behind the scenes of VFX and animation projects, presenting solutions and case studies for young and seasoned professionals. On stage will be Pam Marsden, Head of Production at Sony Pictures Animation, Fiona Walkinshaw, Global Joint Managing Director, Film at Framestore and Nicole Hearon, Associate Producer at Walt Disney Animation Studios.

World Crafting - Netflix Original The Rain and other story worlds

The track World Crafting, curated by Prof. Inga von Staden (Filmakademie Baden-Wuerttemberg), will explore how imaginary worlds are built in a team as a base for live-action and animation series as well as computer and tabletop games. Esben Toft Jacobsen, creator and visual supervisor of the upcoming Netflix original The Rain, will illustrate how world building works by using the The Rain as well as some animated films as an example. Simon Jon Andreasen (The National Film School of Denmark) will share his findings from exploring the great world builders from the past and the present. Mariusz Szypura (Telehorse) will talk about how he created a unique and fascinating steampunk universe. Felix Mertikat (King Racoon Games) will elaborate on the entire process of story world creation, from the initial idea to the final project, by referring to his game Tsukuyumi - Full Moon Down.

From Indie to IP - The Simpsons and Shaun the Sheep

Many world-renowned intellectual properties started as simple ideas in the heads of young, independent artists who then developed them into story worlds for a big audience. The track From Indie to IP will present some of these projects while also discussing how IPs can be protected. Aardman Animations' co-founder David Sproxton will share the story of how Shaun the Sheep went from having a minor role in Wallace and Gromit to a global franchise in the space of ten years. Long-time FMX friend David Silverman will talk about his role as a director on the hit series The Simpsons. Prof. Thomas Meyer-Hermann and Julia Ocker (both FILM BILDER) will talk about Animanimals, a successful children's series about quirky animals that is based on a funny short film. Moreover, Acting Trainer Ed Hooks and Brian Gabriel, Legal Correspondent at Cartoon Brew, will elaborate on strategies for developing and protecting intellectual properties in a panel discussion. Check out our website to find out more about other presentations that will be featured as part of our From Indie to IP track.

Technology - Tools of Tomorrow

The track Tools of Tomorrow, curated by Prof. Volker Helzle (Filmakademie Baden-Wuerttemberg), provides a vivid perspective of the next generation of software tools for animated movies and visual effects. Dan Golembeski and Doug Sherman (both DreamWorks Animation) will shed some light onto challenges of building a highly-scalable, multi-functional, and production-friendly feature animation pipeline on a core infrastructure comprised of microservices. Jasper Brekelmans (Brekel) will share some insights into the use of consumer depth sensors, look at recording Vive/Rift tracking data and how a HoloLens can be used on a highend mocap shoot. Simon Clavet (Ubisoft) will present a technique called Motion Matching, which was recently used while producing Ubisoft's fighting game For Honor. Farhez Rayani will explain how Soba Productions created the animated short film Sonder by using Unity.

FMX Forum - AMCRS and latest confirmations

A big thank you goes out to our long-term partners at the Animation Media Cluster Region Stuttgart (AMCRS) who will support FMX once again. You can pay them a visit at the Marketplace, where they will welcome you together with MFG Baden-Wuerttemberg.

Aside from that, there are lots of great news regarding the FMX Forum: You can learn more about Side FX at their Company Suite and Workshop, be part of Foundry's Company Suite and get to know CGTrader and StarVR at the Marketplace. Esri, Microsoft and Teradici will share their knowledge with you during their Workshops.

ITFS 25th anniversary

From April 24 to 29, 2018, Stuttgart will become the centre of the worldwide animation industry. Join ITFS for the celebration of its 25th anniversary and discover the latest animated films and most innovative projects in the games, transmedia and VR sectors:

- The GameZone at the Kunstmuseum Stuttgart and the Games-Pavillon with the main topics Games & Architecture and e-Sports.
- Studio presentations by some of the world's leading animation studios, such as the Oscar-nominated studio Cartoon Saloon from Ireland (The Breadwinner, producer Angelina Jolie)
- Lectures: Making of Isle of Dogs presented by Production Supervisor Angela Poschet

Join ITFS and FMX for our joint screening of the stop-motion film Early Man, presented by Aardman Animations' co-founder David Sproxton.

Behind the Beard | Trailer #6

So far, little Bruno has shown a fair bit of stamina - after winds, snow showers, supernatural powers, earthquakes and the intensity of the sun, what might challenge him in trailer #6? Find out by clicking on the image below!

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

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