Go grab your tickets for FMX 2021!
The ticketshop for FMX 2021 is online! Get yourself a ticket and be part of a unique digital live experience, connecting you to media creators from all over the world.
Also, we are happy to share the first Forum Partners and some more program news with you. Stay tuned for presentations on THE LIBERATOR by Juice, David Fincher’s MANK by Territory Studio and George Clooney’s THE MIDNIGHT SKY by NVIZ
The new visual language of THE LIBERATOR
THE LIBERATOR is a four-part live-action and CGI hybrid animation series created for Netflix. It’s an exciting proof of concept of a whole new kind of visual language that offers a fresh take on traditional storytelling. Michał Misiński (art director) and Marko Zarić (VFX supervisor) will talk about how the Juice team managed to transfer real emotions from live-action footage to the comic-stylized work, and also why a well-designed proof of concept is the key to the effective & successful pitch.
Re-creating 1930’s Wilshire Boulevard in CG for a real-time LED back projection in David Fincher’s MANK
For many, Orson Welles’ CITIZEN KANE (1941) is still considered the best movie ever made. MANK portrays the film’s co-screenwriter Herman J. Mankiewicz in a biographical drama in which great acting and atmospheric imagery bring old Hollywood’s most glorious times back to life. This session will show how Territory Studio’s meticulous research and efficient yet realistic VFX techniques created an era-relevant, fully CG black and white environment. And, how the environment was applied as a real-time LED rear projection to bring unprecedented fidelity and realism to a key scene. One, with no dialogue, which purposely evoked the traditional techniques used during the 1930's and 40's.
Inner space - How a collaborative virtual world helped to plan The Midnight Sky’s most intense scenes.
In George Clooney’s THE MIDNIGHT SKY a global catastrophe has wiped out most of the earth's population and left the surface contaminated. Only an arctic base and a spaceship remain inhabited by a few who are set to save the future of humanity.
For the movie's powerful imaging of space environments, the filmmakers previsualised key sequences using NVIZ’s virtual camera system ARENA. Used in combination with detailed, directed animation, it enabled them to plan and to refine their ideas for shots in a stunningly precise manner. The system also permitted rushes generated from the virtual camera shoots to be supplied to editorial in an extraordinary flexible handling of digital workflows.
NVIZ’s Head of Visualisation, Janek Lender, talks about their approach to collaborative real time visualisation in a virtual space by exploring two key scenes from The Midnight Sky, underlining how recent technological advances in previsualisation and virtual camera workflows allows to visualise sequences anywhere, anytime.
The FMX 2021 Forum is shaping up nicely and we're happy to present you our first partner confirmations:
- Series: MAXON with 2 x "The MAXON Series"
- Workshops: InstaLOD, New Audio Technology, Pixar's RenderMan and SAE Institute
- Recruiting: Axis Studios and One of Us
- Schools: Filmuniversität Babelsberg Konrad Wolf, ifs internationale filmschule köln, MOME Anim | Moholy-Nagy University of Art and Design Budapest, SAE Institute and U-TAD | University of Technology, Arts and Design