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Program 2018

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Foundry

An inside look at Framestore's texturing workflow with Mari

Gianpietro Fabre (Framestore)

Framestore Lead Texture Artist Gianpietro Fabre will take an in-depth look at the creation of the most challenging assets for Thor Ragnarock, focusing mainly on the texturing aspects. Gianpietro will have the chance to show never released making-of and post-production content and use Hela, Korg, Surtur, Fenris as examples to show all the details of the texturing workflow using Mari. Each character had specific challenges and Gianpietro will explain both basic and advanced methods to tackle each of them using a wide range of Mari tools and techniques.

 

Gianpietro Fabre

Gianpietro Fabre, Generalist TD, Framestore, www.framestore.com

Gianpietro Fabre is a generalist TD with more than 13 years of experience, specializing in creating high-end assets for feature film. He’s worked at studios including Weta Digital, MPC, Double Negative and Framestore, on everything from character to environments, from medieval to futuristic.

Known globally for our visual effects, we have a proud history creating extraordinary images and scenes for some of Hollywood’s biggest pictures, collecting every possible industry award along the way.

Our work is also seen across the advertising industry, bringing magic to the small screens that surround us every day.

Framestore has grasped the opportunities afforded by new technologies, and works with brands, studios, artists and organisations to bring immersive experiences to both new and existing audiences. Fuelled by a relentless curiosity we continue to look to the future, carving out new spaces, screens and media through which to tell stories.

Foundry designs creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries. Our software advances the art and technology of visual experience in partnership with creative leaders across the globe.

 

Foundry enables clients like Pixar, Mercedes-Benz, Google, ILM, Weta Digital, The Moving Picture Company and Sony Pictures Imageworks to turn incredible ideas into reality, by solving complex creative challenges.

Established in 1996, Foundry is headquartered in London, with offices in Manchester and Austin.

 

FMX is funded by the Ministry of Science, Research and Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and MFG Baden-Wuerttemberg, taking place in cooperation with the VES Visual Effects Society and ACM SIGGRAPH. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by Animationsinstitut, hosting the Animation Production Days (APD), a joint venture with the Stuttgart International Festival of Animated Film (ITFS).

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