Conference The State of VFX VFX for Episodic
ON SITE König-Karl-Halle Tuesday, May 05, 15:45

Stranger Things: Season 5 | TURNING the Upside Down INSIDE OUT

As lead vendor on Stranger Things: Season 5, Wētā FX delivered 1,185 shots across every episode including the feature-length Episode 8, work that has earned four Visual Effects Society Award nominations.

Senior Visual Effects Supervisor Martin Hill and Lead Creatures TD, Jono Dysart, will be giving the birds-eye view of what it’s like to join the final season of a revered and iconic franchise, and to be asked to deliver such a monumental amount of work across all episodes, including the ‘third-act battle’. They will be discussing the creatures Vecna and the Mindflayer and the challenges, particularly in lighting, tracking, grading and compositing, plus the tools they had to develop to stay true to the vision and deliver an amazing final season.

Martin Hill, Senior VFX Supervisor, Wētā FX

An Academy Award®-nominated and Emmy winning and Academy® Technical Achievement Award winning Visual Effects Supervisor, Martin Hill has supervised over a dozen films. Drawing on his artistic and technical background, he focuses on story and creates compelling previs, creatures, environments, FX, motion graphics and digital characters. Martin recently led Wētā FX’s work on the final season of the Duffer brothers’ Stranger Things.      Martin supervised Wētā FX work across all episodes of Season 8 of Game of Thrones (2019). He oversaw more than 1300 mostly fully digital shots on Valerian and the City of a Thousand Planets (2017) and his work on Prometheus (2012) was recognised with an Academy Award® nomination for Best Visual Effects. On Furious 7 (2015), he pushed the boundaries of photoreal digital humans with over 300 shots of digital Paul Walker. As Shaders Supervisor and Head of Department, Martin oversaw look development on Avatar (2009) where he also developed the global illumination lighting / spherical harmonics system for which in 2014, he received an Academy® Technical Achievement Award.

Jonathan Dysart, Lead Creatures Technical Director, Wētā FX

After being inspired by Gollum in The Lord of the Rings, he pursued his passion for the creation of unique and technically challenging creatures, and Jono joined Wētā FX in 2013 to work on Peter Jackson’s The Hobbit: The Desolation of Smaug.    He enjoys engaging in creative problem solving and developing new approaches. His work spans numerous projects including War for the Planet of the Apes, The Umbrella Academy, Guardians of the Galaxy Vol. 3, Better Man and most recently Stranger Things: Season 5