In this joint FMX presentation, VFX supervisors from The Yard VFX and TRIXTER reveal the European VFX expertise behind Predator: Badlands. Built on shared assets and constant creative exchange, the film's VFX production thrived on collaboration. The supervisors will discuss how they actively referenced and inspired one another’s work across studios, using shared look development and even assets to ensure continuity while elevating environments, characters, creatures, and effects. The session also dives deep into their favorite sequences, highlighting the creative and technical challenges that defined them. More than a showcase of shots, this presentation demonstrates how cross-studio collaboration and shared inspiration across European VFX houses strengthened both craft and storytelling.
Laurens Ehrmann has built a distinguished career spanning over 25 years in the visual effects (VFX) industry, establishing himself as a leading VFX artist, supervisor, and on-set supervisor for both French and international productions. His work has contributed to some of the world’s most celebrated franchises, including Batman, Indiana Jones, John Wick, The Rings of Power, and Predator.
A César Award winner in 2023 and an Emmy nominee in 2025, Laurens has played a pivotal role in elevating France’s position on the global VFX stage. After his early involvement with PLUG Visual Effects, he founded THE YARD in 2014 with a bold vision: to bring the world’s most ambitious VFX projects to France while fostering a hub for top-tier international talent.
In just a decade, Laurens has transformed THE YARD into a premier multi-site studio with locations in Paris, Montpellier, and London, partnering with major film studios and streaming platforms worldwide. His leadership continues to shape the studio’s growth, attracting high-profile projects and pushing the boundaries of visual storytelling.
Dominik recently provided TRIXTER visual effects supervision for “Predator: Badlands,” having previously overseen the studio’s extensive visual effects for “The Marvels,” “Shang-Chi,” and “Black Widow”. His work spanned from crafting full CG environments and creating effects-heavy fighting sequences to now contributing to one of the most iconic Sci-Fi franchises.