The Animationsinstitut is part of the Filmakademie Baden-Württemberg and one of the world's leading institutions for Animation, Visual Effects, Technical Directing, Animation/Effects Producing, and Interactive Media. Its curriculum is highly diversified, covering the full spectrum for linear and interactive formats. Projects range from artistically sophisticated, animated approaches to photo-realistic effect productions and technically innovative real-time variants. Students in various specializations work together to carry out hands-on projects in teamwork while they define their own style: Drawn animation, full CG, stop-motion, real-time animation, live action, interactive applications, VR and other techniques are all part of the curriculum. The practice-oriented workflow is central to every project realized at the institute. For more information please have a look at our website: www.animationsinstitut.de
The following projects will be presented:
Gaia, Animated Short, 3mins
Gwenola Heck (Directing), Liubov Popova (Animation Effects Producing), Amelie Kahlo (Animation)
Gaïa is a planet whose body is inhabited by people. Once the body's resources start to diminish, they try to impregnate her egg cell in order to create a new habitat. It is up to Gaïa to accept it or to intervene.
Qamajai, 2D animated short, 1 min
Yerkhezan Sabitbekova (Directing & Animation), Nadiia Yunatska (Animation Effects Producing)
A battered woman finds solace in the embrace of her female friends, transforming shared pain into power through dance—until they confront her abuser, revealing his weakness. In a final act of liberation, she swallows him whole, reclaiming herself as they all dance away, united and free.
Dough with a Hole, Game
Rike Ziegler (Game Director and Producer)
In this 3D cozy game, players build up their own online donut bakery by creating and decorating donuts, selling them, earning rewards to upgrade the kitchen and grow their business all while making beautiful donuts.
Windspiel, Indie / Adventure Game
Luisa Müller (Creative Director), Hannes Sturm (Technical Lead)
Under the name Windspiel we have set ourselves the task of creating games that deal with mental health issues and offer added emotional value. In this context, 2 IPs with respective prototypes were created: “Mermate” and “Butterfly”.