Conference The State of VFX VFX for Episodic
ONLINE König-Karl-Halle Friday, May 09, 11:15

The VFX Behind The Last of Us Season 2

Join us on an emotional journey through the world of The Last of Us Season 2, exploring how VFX were used to enhance storytelling and bring its post-apocalyptic world to life.

Andreas Giesen, VFX Supervisor, RISE | Visual Effects Studios

Andreas Giesen works as a VFX Supervisor at RISE | Visual Effects Studios. He is considered one of RISE’s swiss army knives who can take a shot, no matter how complex, from concept, through blocking, lighting, shading and rendering to final.

However his focus is now on VFX supervision - mostly of FX intense shows as he worked many years as a FX Supervisor.

Andreas latest work includes The Last of Us Season 1, Matrix Resurrections, the award-winning feature NYAD and the emmy-nominated series Fallout.