Bogdan Amidžić, VFX Supervisor, Crater Studio
Bogdan has been in VFX industry from 2006, working both in 2d and 3d departments, mainly in Crater studio. Art background experience and programming skills lead to finally diving into Houdini ecosystem. Over several projects he had been responsible first for adopting Houdini as a main tool, then adopting USD/Solaris pipeline. Recently he started teaching as Houdini instructor in Crater VFX training center, and organized several Houdini user group events.