The presentation is aimed to showcase some practical examples to illustrate the deep logic behind some of the core features of zbrush when it comes to create details and effects on a model. Being aware of the core math behind the layers and morph target system works allow any digital creator to use these features at their full potential, creating seamless details with relative ease like scales, feathers, any type of layered patterns. Combinining also the powerful projecting feature allows for a very flexible detailing workflow, non destructive and capable of speeding up the process of creating fine details