Marco Manzini, Environment Model Supervisor, DNEG Animation
Marco Manzini is currently an Environments Modeling Supervisor at DNEG. He has several years of experience within the VFX, Games and Animation industry with various studios including, Lightning Fish Games, Scata Animations Studios and Technicolor. Marco has been at DNEG for nearly 13 years where he has honed his skills and his understanding of the technologies used to deliver high quality work. His previous experience with DNEG as a Build and Environments Artist has given him in-depth knowledge in environment, modeling, texturing and lighting and he has amassed an impressive list of credited titles. These include "Avatar: The Last Airbender" (Virtual Production), "Under the Boardwalk", "Dune", "Mission: Impossible - Fallout", "Spectre" and "John Carter".