Conference The Art of Animation Feature Animation
ON SITE König-Karl-Halle Tuesday, April 23, 17:00

Crafting the look and feel of NIMONA through bespoke character surfacing and unique environment builds

Video on demand

Want to learn more about how Oscar-nominated 'Nimona' was created? Join Marco Manzini (Environment Model Supervisor) and Adam Davis (Lighting Technical Supervisor) from DNEG Animation as they explores the craft behind character surfacing and the environment builds in this incredible animated film. They will dive into how the team at DNEG Animation brought life to the story's characters and the unique world they live in. Touching on various elements from lighting on clothing to staying true to the feel of the original comics 2D environment, this is one not to be missed! 

Marco Manzini, Environment Model Supervisor, DNEG Animation

Marco Manzini is currently an Environments Modeling Supervisor at DNEG. He has several years of experience within the VFX, Games and Animation industry with various studios including, Lightning Fish Games, Scata Animations Studios and Technicolor. Marco has been at DNEG for nearly 13 years where he has honed his skills and his understanding of the technologies used to deliver high quality work. His previous experience with DNEG as a Build and Environments Artist has given him in-depth knowledge in environment, modeling, texturing and lighting and he has amassed an impressive list of credited titles. These include "Avatar: The Last Airbender" (Virtual Production), "Under the Boardwalk", "Dune", "Mission: Impossible - Fallout", "Spectre" and "John Carter".