Get ready to take your texturing skills to the next level with Mari! Join Character and Creature artist Gaël Kerchenbaum for an exciting introduction to the world of Mari texturing. With the proper scientific understanding behind texturing, the possibilities are endless.
In this presentation, you'll learn the fundamentals of texturing and practical ways to apply your knowledge, so you can create nearly anything you can imagine. Discover the advantages of transitioning from a traditional layer stack workflow to a node-based approach and unlock the full potential of Mari's toolset.
Explore the microfacet theory and learn how to use a procedural approach to texturing to gain more control and consistency in your work. Whether you're an experienced artist or just starting, this session will provide you with the knowledge and tools you need to take your texturing skills to the next level and unleash your creativity like never before!
Gaël Kerchenbaum is a French Creature Artist based in the UK. His experiences as a Creature and Character Artist for Visual Effects, Games, Advertising, and Education have led him to become a renowned specialist in Creature and Digital Character creation.
His career started in London, where he worked on blockbusters in 2014. Since then, Gael has collaborated with many companies around the world, counting clients like Dneg, Axis, Netflix, VALVe, Ubisoft, Meta (Facebook AI)