The VFX industry is in a state of constant evolution and the past few years have brought unprecedented change. Join us for an insightful panel discussion on the challenges of attracting, retaining, and developing VFX talent in today's dynamic industry. We’ll hear from industry experts about their experiences and insights from navigating the recent challenges and the important role that mentoring plays in developing and diversifying the VFX talent pool.
Caroline Garrett is the Director of VFX for EMEA at Netflix. Caroline has 25 years experience in the industry, producing VFX for feature films and TV series, from her origins as a VFX artist through to VFX Producer, Executive Producer. Her credits include globally renowned franchises from Bond to Harry Potter, Marvel’s Avengers to Netflix’s Witcher. Prior to joining Netflix Caroline was General Manager at Cinesite in London.
Marian joined RISE back in 2016 with actually no clue about VFX at all. But he's been around people before. While he's apparently still figuring out the difference between a good simulation and a flip-flop, he's part of the RISE HR department which is the go-to option for joining RISE. Berlin? Stuttgart? Cologne? Munich? London? You name it, we got it.
With a background as a freelance illustrator and with over 17 years working in the creative industry, Simon has previously worked as part of talent development and learning teams in visual effects, games, television and commercial radio. In addition to leading the Framestore Talent Development Team, Simon is also founder and director of ACCESS:VFX, an industry movement pursuing inclusion, diversity, awareness and opportunity within the VFX, Animation & Games industries.
Jasmin Hasel has been with Scanline VFX for over 14 years and is currently Vice President, Executive Producer and European Operations, responsible for the overall management of Scanline’s three European locations aswell as supporting the various individual project teams per title. Alongside this, Jasmin is focused on cultivating new business within the global VFX market while strengthening existing client relationships. With over 80 credits to her name, recent titles include the latest Star Wars series, Andor, Netflix’s Stranger Things 4 and The Batman for director Matt Reeves.
Jasmin joined Scanline’s Munich studio in 2008 as a Visual Effects Producer, working on a number of German television films and mini-series. In 2014, Jasmin became Executive Producer for Germany, playing an instrumental role in opening the company’s Stuttgart location. When Scanline’s London studio opened in 2019, Jasmin added COO to her title, overseeing three physical studios as well as numerous artists working remotely. Netflix’s acquisition of Scanline saw Jasmin move into her current role as Vice President.
Beginning her career at a German television station, Jasmin worked as an editor and director for a weekly late-night show where she gained her technical knowledge. After five years, she decided to return to studying, completing an audiovisual media degree, specializing in VFX at a German film school. It was here that Jasmin was introduced to the VFX industry, discovering a medium where she could combine her technical background with her love of the creative.
Jasmin was Executive Producer on season 8 of HBO’s Game of Thrones, which garnered Scanline an Emmy Award for Outstanding Special Visual Effects as well as a Visual Effects Society Award (VES) for Outstanding Created Environment for the Red Keep Plaza. Additionally, Jasmin was Executive Producer on Stranger Things 3 the following year which also received an Emmy Award nomination for Outstanding Special Visual Effects.
Jasmin is a member of the Visual Effects Society and the Deutsche Filmakademie as well as a board member of Animation Media Cluster Region Stuttgart (AMCRS).