Forum Recruiting Recruiting Presentations
ON SITE Raum Reutlingen Wednesday, May 04, 17:00
Scanline VFX

Recruiting, retention, reality a few thoughts on talent

How has Covid and the massive demand for new content changed the VFX workflow. How can ninja's and interns navigate the new norm? Recruiting, retention, reality a few thoughts on talent.

Laurie Blavin, Global Head of Talent Acquisition, Scanline VFX

With over 15 years' experience in recruiting and talent acquisition roles within the industry, Laurie's expertise lies in building and managing creative and technical teams. Based in Los Angeles, Laurie has spent the past decade building and running her own recruitment consultancy business, VFX Scout, delivering full cycle recruitment across global clients in VFX, games and interaction design. Notable clients included The Orphanage, MPC. Dreamworks Animation, Blue Sky.

Laurie is no stranger to the digital production process having previously worked in production and managerial roles at companies such as Phillips Interactive Media, Lucasarts Entertainment and AOL. Laurie also volunteers at VES where she has been elected for her third term on the VES Board of Directors.

Laurie has recently joined Scanline VFX as Global Head of Talent Acquisition as is looking forward to building Scanline's global teams further.