Find out how The Mill's Experience team designed a full rock show; a musical performance rooted in the physical design and stagecraft of classic stadium and arena performance, and enhanced by the possibilities of the virtual world.
Mikko is an experienced entrepreneur and technical creative with a wide range of experience in VR/AR and VFX. He began his career as a Software Developer, but quickly moved into 3D Animation and VFX, working for companies in London, LA & Helsinki like The Mill, Method Studios, and Glassworks.In 2010, he founded the VFX & XR creative consultancy, Miculeney, which is still in operation today. His experience as an entrepreneur includes Sayduck, which he co-founded and served as CEO, as well as a Creative Technical Director of the VR studio There's No Spoon.Currently, Mikko works as a Technical Art Director at The Mill in London. His consultancy, Miculeney, is also still active. He has worked in creative and technical roles for brands like Sony PlayStation, Adidas, Xbox, Samsung, Tiger Beer, Mastercard and others in various studios around the world.