to sweeten your Monday, let's explore some more program highlights. If you want to see more, feel free to visit our website. 🔍
We present diverse Tech Talks, which will discuss the latest technologies and research results, such as how to create real presence in Mixed Reality and a lot of Forum News.
Grab your tickets here: Ticket Shop 🎟️
Technology and latest research results are major driving forces in creative industries today. The Tech Talks, curated by Prof. Volker Helzle (Filmakademie Baden-Wuerttemberg) provide a vivid perspective to new and upcoming solutions that extend the creative process in media production.
Creating Presence in Mixed Reality
Imagine being able to have a conversation with someone who is hundreds of miles away, but it feels like they are actually there with you in the same room. Technologies which could achieve this - true Presence - would change the world. They would bringing distant family and friends closer together, transform the way we work and reduce carbon footprints. However, creating compelling interactive experiences involving other people in mixed reality is a challenging task combining expertise in computer vision, graphics, AI and engineering. In his talk Darren Cosker (Microsoft) will examine some of the technologies required to make this a reality, the progress we have made, and the challenges ahead.
Unleashing the power of the artist with Machine Learning
It’s no secret that Machine Learning has been on the rise in visual effects. Over the past few years, we’ve seen the impact it’s had on the VFX industry and the technology that has emerged because of it. With its increased popularity comes an opportunity for a more streamlined and efficient way of working, but where did this all start?
Sitting down with Foundry’s Research Engineer Mairéad Grogan, we take a look at how Foundry is investigating cutting-edge Machine Learning technology to put into the hands of the VFX community and how it inspired the development of the CopyCat node in Nuke, giving artists full control over the types of effects they can generate using Machine Learning.
Scanline VFX joins FMX 2022 as Silver Partner. The studio will not only be part of the program and Recruiting Hub, but will sponsor a Get-Together, giving the audience the opportunity to enjoy a free drink and network on the FMX Square after the conference program.
Scanline VFX is noted for its creation of natural phenomena such as fire, smoke and water on disaster epics such as SAN ANDREAS and INDEPENDENCE DAY: RESURGENCE. Its work as lead vendor on GODZILLA VS. KONG highlights Scanline’s increasing expansion into character and creature work. Recent projects include THE ADAM PROJECT, THE BATMAN, ETERNALS, SHANG-CHI AND THE LEGEND OF THE TEN RINGS, and FREE GUY. Projects currently in production include AQUAMAN AND THE LOST KINGDOM, THE FLASH, BLACK ADAM, STRANGER THINGS Season 4, SHAZAM! FURY OF THE GODS, THE GRAY MAN for directors Joe and Anthony Russo, and SLUMBERLAND for director Francis Lawrence.
For more information, please visit: https://www.scanlinevfx.com/
Plenty of companies and schools have confirmed their participation in FMX 2022, sharing insights into their products, services and curricula at the FMX Forum.
School Campus: Catalyst - Institute for Creative Arts and Technology (ONLINE), Hochschule Darmstadt - University of Applied Sciences, Mediadesign, University of Applied Sciences (MD.H), National Film School of Denmark, Technische Hochschule Ostwestfalen-Lippe - University of Applied Sciences and Arts (Department Media Production)
Have a good start into the week! ☀️