FMX program is online, talks on 1899, SHE-HULK and inclusion

News | 16.03.2023

HELLO EVERYONE,

 

Hip hip hooray: The FMX 2023 program is online! With 50 days and a few sleepless nights to go, the conference is showcasing the diversity of its content, which ranges from new shows to sustainability in the entertainment industry. 🎬

 

As befits this multi-faceted program, recently confirmed talks cover technological crème de la crème, including visual effects for the Disney+ show SHE-HULK, as well as a track on inclusion curated by Producer and our very own FMX Program Chair Jinko Gotoh and Julie Ann Crommett (Collective Moxie). 📺

 

There are newcomers in the Recruiting Hub to check out, and Rise FX is on board as a Silver Partner. And here’s your very last chance to spread your wings before the feathers grow grey and brittle: The discounted Early Bird rate ends March 17, 2023. 🐥

 

 
 

DIGITAL HUMANS

 


Jan Philip Cramer on the transformations of SHE-HULK: ATTORNEY AT LAW

 

Giving this the green light: Digital Domain showcases its work on the Disney+ show SHE-HULK: ATTORNEY AT LAW in Stuttgart. From the first day on the project to delivery, the team at Digital Domain was working closely with Marvel Studios and its creative leadership team to create a new type of superhero, a fashion icon and the best lawyer in town. Visual Effects Supervisor Jan Philip Cramer will go over the creation of the main character, motion studies and the final shot work. The FMX audience can expect a detailed study of facial animation, muscle and cloth simulation – as well as new groundbreaking technologies used on SHE-HULK. For this, the team will do a deep dive into Machine Learning for Facial Animation. In addition Digital Domain will discuss the use of Charlatan, their neural network for "deep fake"-like face replacements and its use on SHE-HULK.

CULTIVATING INCLUSION

 


Producer/FMX Program Chair Jinko Gotoh & Julie Ann Crommett host Cultivating Inclusion track

 

Paving the way for inclusion! The curators of the "Cultivating Inclusion" track, Jinko Gotoh, Producer and FMX Program Chair, as well as Julie Ann Crommett, Founder & CEO Collective Moxie, believe that Diversity, Equity, and Inclusion (DEI) sits at the heart of the journey to cultivate true sustainability and growth in the global entertainment industries. And they invite the FMX audience to join in.

 

One of the sessions is a fireside chat with Julie Ann Crommett (Board Member - USC Annenberg Inclusion Initiative and WIA) on “Landscape Look: WIA/USC VFX Study & Industry Accountability". The chat explores the current diversity in the global VFX and animation landscape citing the 2021 WIA / USC VFX Industry gender study, its demand on institutions and the industry to create sustainable accountability – and the steps they have since taken.

 

Inclusion is actually good for business: Crommett will also take the stage with four panelists from independent studios and producers including Deepa C. Joshi (Incessant Rain Studios), Nosipho Maketo-van den Bragt (Chocolate Tribe), Christina Lee Storm (Netflix) to shed light on "The Business of Inclusion", i.e. the necessity for DEI investment during uncertain economic times providing statistics, case studies, and information to the FMX audience.

 

Last but not least, FMX Program Chair Jinko Gotoh asks her panel complete with Hidetaka Yosumi (Studio Nowake Canary Islands S.L.), Rob van den Bragt (Chocolate Tribe), Kiran Bhakta Joshi (Incessant Rain Studios) and Su-Jin Song (Cologne Game Lab of the TH Köln) "How to be an Inclusion Accomplice" in making change, showcasing real-life examples of allyship. So rather than just having listened to some valuable input, FMX attendees will leave this track with tangible actions.

 

 

The Recruiting Hub is in high demand, so we huddled together to make some extra space for a few newcomers. What’s more, the first Company Suites have been confirmed.

 

Here you can find more new additions to the FMX Forum:

 

Recruiting Hub: DNEG, Jangled Nerves, Umedia.

 

Marketplace: Basilic Fly, Digital Production, InstaLOD, ScannedReality.

 

Workshops: Pixar's RenderMan, Ranch Computing (online).

 

Company Suites: Foundry, Framestore, Side FX (Houdini).

 

 

Silver Partner: RISE FX

 

From most successful blockbuster of all times to television drama, RISE covers all flavors of digital production design und visual effects since 2007. Today, over 350 artists call the award-winning company their creative home in Stuttgart, London, Munich, Cologne and Berlin, making it one of the biggest VFX studios in Europe.

 

Current productions: Guardians of the Galaxy 3, The Hunger Games: The Ballad of Songbirds and Snakes, Ghosted, The Last of Us, Shazam! Fury of the Gods, Wakanda Forever

 

More information: https://www.risefx.com

 

 

Stay excited!