Forum Series The Unreal Series
Thursday, May 06, ROOM M brought to you by MACKEVISION, 13:30
Epic Games

Creating Visual Effects with Unreal Engine

A unreal engine webinar that breaks down a "growing building effect".

In this webinar we will discuss: 

Mesh preparation and import. 

Creating dynamic proceedural animation using a vertex shader. 

Using blueprints to create an artist friendly package for set dressers. 

 

 

 

Malachi Duncan, Technical Artist, Epic Games

Malachi Duncan is a technical artist at Epic Games' London Innovation Lab. Coming from a film and commercial background, he specializes in non-game uses of the Unreal Engine. His areas of expertise include Blueprint visual scripting, material/shader creation, pipeline, and look development.