Prof. Volker Helzle, Head of Research & Development, Filmakademie Baden-Württemberg
Volker Helzle is in charge of Research and Development at Animationsinstitut of Filmakademie Baden-Württemberg. After graduating from HDM Stuttgart Media University (Dipl. Ing. AV-Medien) in 2000 he moved to California and worked for three years at Eyematic Interfaces (later acquired by Google). Volker quickly advanced to team-lead in charge of the Los Angeles based Content Development Group where his team pioneered facial performance capture substantially contributing to the engineering and development of the Eyematic Facestation.
In 2003 he joined Filmakademie as supervisor of the research and development department at Animationsinstitut. The primary focus of his first few years at Filmakademie was the development of facial animation tools. This led to one of the first plausible technology tests, realizing a virtual actor in an exemplary VFX production. During the past 15 years he raised funding for a substantial amount of regional and European Union funded projects in the scope of Animation, VFX, Virtual Production and Immersive Media. The most recent projects SAUCE includes a consortium of 9 partners. SAUCE will focus on smart reuse and transformation of assets, machine learning for asset retrieval and lightfield technology. The results of this projects have a massive impact on establishing new production techniques across all departments of Filmakademie.
In 2013 Volker Helzle received the honorary professorship of Filmakademie Baden-Württemberg. In addition to the technical research Volker is the designated senior lecturer for the postgraduate Technical Director (TD) course at Filmakademie. TDs tackle the technological challenges of Animation, VFX and Transmedia productions at Filmakademie. The close relation to the research group allows students to engage in multidisciplinary projects.
As a program consultant he contributes to the organization of the annual FMX conference.
Being a C-64 kid of the 80ties, Volker's life was strongly influenced by video games and early computer graphics. To this day he is a passionate gamer but also finds interest in completely analogical activities like mountain hiking, gardening or yoga.