Press Release #4: Valerian, Stars Wars: Rogue One and Kraftwerk 3DLudwigsburg/Germany, April 10. FMX counts itself lucky to provide its audience with insights into Luc Besson's much awaited sci-fi film Valerian and the City of a Thousand Planets two months before its official release. In addition, various presentations examine Rogue One: A Star Wars Story from concept art to virtual production. A powerful track on Sound Design, curated by Nami Strack (Nami Strack Filmton/ Sounddesign) and Jean-Pascal Beaudoin (Headspace Studio), spotlights groundbreaking projects such as the Kraftwerk Blu-ray production Kraftwerk 3D.Effects: Valerian and Star Wars: Rogue One
Helming the set of very powerful VFX case studies is Luc Besson's Valerian and the City of a Thousand Planets two months before its official release. The adaptation based on the ground-breaking comic book series Valérian et Laureline is the visually spectacular new adventure film from Luc Besson, the legendary director of The Fifth Element. VFX Supervisor Scott Stokdyk, Martin Hill (Weta Digital) as well as Philippe Rebours (Industrial Light & Magic) and François Dumoulin (RodeoFX) will zoom in on this fabulous universe in a two-hour presentation, showcasing images that have not yet been revealed to the public. Renowned industry heavyweight John Knoll (Industrial Light & Magic), Chief Creative Officer & Rogue One Visual Effects Supervisor & Executive Producer, contributes a case study on the challenges of making Rogue One: A Star Wars Story, from concept to post production. Knoll will also team up with Margaux Durand-Rival (The Third Floor) to explicate the collaboration between ILM and The Third Floor and director Gareth Edwards that brought the movie to life. The film's concepts as well as art work for Star Wars: The Force Awakens will also become the focus of Christian Alzmann's (Industrial Light & Magic) presentation.
Further VFX Case Studies and VFX for Commercials
A Cure for Wellness will be in the limelight during two talks from Ben Wiggs (Double Negative), who delves into creature creation, and Florian Gellinger (Rise FX), who will also speak about Doctor Strange. VFX for Commercials features Diarmid Harrison Murray (MPC Advertising) and Dan Phillips (MPC Creative), who will not only focus on the highly successful John Lewis Christmas campaign, but also on the development of the accompanying interactive VR project. Steffen Hacker and Alexander Kiesl (unexpected) present VFX-Making-ofs, stories and insights from four commercials unexpected realized last year. Hugo Jackson and Ashley Tilley (both The Mill) add their learnings from working on the latest The Mill ads.
Animation: The LEGO Batman Movie, Moana and Smurfs: The Lost Village
IndieWire's Bill Desowitz interviews Aardman Animations studio co-founder, director, producer and writer Peter Lord. The Director of Smurfs: The Lost Village, Kelly Asbury (Sony Pictures Animation), will join FMX in person to showcase key artwork. Dale Mayeda, Justin Weber and Brian Whited (Walt Disney Animation Studios) talk about combining hand-drawn and CG animation for Moana And Grant Freckelton (Animal Logic) spotlights the The LEGO Batman Movie, which is based on Lego properties.
Art: Sound Design from Skywalker Sound and Facebook through Google to Kraftwerk 3D
David Fluhr (Disney Digital Studio) shares how he created convincing audio experiences for Vaiana, Zoomania, and further animated delights. He will complement his talk with a hands-on Masterclass on immersive sound mixing at the Filmakademie Baden-Wuerttemberg (pre-registration is obligatory via email@example.com). Kevin Bolen (Skywalker Sound) presents how his company brings audio experiences for VR and 360 video experiences such as The Jungle Book: Through Mowgli's Eyes to life. Tom Ammermann (New Audio Technology GmbH)details the challenges of involving a listener emotionally with immersive and 3D audio for the Kraftwerk Blu-ray production Kraftwerk 3D. During two new conference formats, experts from the following prestigious companies will deliver keynotes and participate in moderated discussions focusing on immersive audio technology as well as new forms of expression and storytelling: Audiokinetic Wwise, BBC, Facebook, Fraunhofer ILS, Google, Headspace Studio and Sony Interactive Entertainment Europe.
VR: VR research and scanning, tracking and localization technologies