Thursday, May 06
Raum Tübingen
Meidinger Saal
Bertha-Benz-Saal
Raum Karlsruhe
Raum Mannheim
König-Karl-Halle
Raum Reutlingen
Raum Ulm
Kepler-Saal: Studio B
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18
19
| Education |
| Imagining Education / IPAX Program |
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| Don Levy |
| SPI |
| Education. |
| Panel: School meets Industry |
| MFG Film Funding |
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| MFG Games Track |
| Games Community Round Table |
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| Filmakademie |
| ITFS Trailer Presentations |
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| Tina Ohnmacht |
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| Filmakademie |
| 3D Stereo Presentations |
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| Tina Ohnmacht |
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| InvaZion 2010 |
| invaZion 2010 |
| Award & Screening |
| Ingo Nadler |
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| Masterclasses |
| SideFX |
| Go Procedural |
| with Houdini |
| Jeff Wagner |
| Masterclasses |
| Side FX |
| Advanced VFX |
| in Houdini |
| Jeff Wagner |
| Masterclasses |
| SideFX |
| Go Procedural |
| with Houdini |
| Jeff Wagner |
| Masterclasses |
| SideFX |
| Houdini Town Hall |
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| Jeff Wagner |
| Recruiting Sessions |
| Inside view of a |
| Lead Compositor |
| Michael Dohne |
| rise | visual effects berlin |
| Education |
| Autodesk |
| Education Summit |
| David Della-Rocca |
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| Masterclasses |
| 3D Stereo Production - Day 1 |
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| Corey B. Turner |
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| Screenings |
| Filmakademie 1 |
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| Animation |
| "How to Train Your Dragon" |
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| Simon Otto |
| DreamWorks |
| AIAS Visual Arts |
| Demolition by Design |
| Making Split/Second |
| Tom Williams |
| Blackrock |
| 360 Degrees / ICC |
| Cross Platform Children´s Brand |
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| Martin Rauff |
| Baaring Stories |
| Workshops |
| CelAction |
| Revolutionizing 2D |
| animation production |
| Andy Blazdell |
| Tech Talks / ICC |
| "Planet51" Cloth and Hair |
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| Juan Carlos Olmos |
| Ilion |
| Effects |
| The Wild Things |
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| Daniel Jeannette |
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| AIAS Visual Arts |
| Heavy Rain: Art for |
| Cinematic Experience |
| Christophe Brusseaux |
| Quantic Dream |
| 360 Degrees / ICC |
| 10 Things Learnt About Cross-Platform |
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| Daniel Efergan |
| Aardman |
| Workshops |
| Ventuz Technology |
| Presenting |
| with 3D-animation |
| Marc Oldenburg |
| Tech Talks / ICC |
| Efficient Animation |
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| Alberto Arenas |
| Ilion |
| Effects |
| VFX for Dr Parnassus |
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| John Paul Docherty |
| Peerless |
| AIAS Visual Arts |
| Procedural Vis. for |
| Responsive Animation |
| Ken Perlin |
| NYU |
| 360 Degrees / ICC |
| Transmedia: Cross Platform Development |
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| Anita Ondine |
| Seize The Media |
| Workshops |
| Talking Animals |
| Maya Master Class |
| Flamingos |
| Tomer Eshed |
| Tech Talks / ICC |
| Building Pipelines |
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| Hannes Ricklefs |
| MPC |
| Company Showcase |
| NVIDIA |
| IRIDAS FrameCycler/ |
| Speedgrade GPU |
| Patrick Palmer |
| Company Showcase |
| NVIDIA |
| ARRI Relativity |
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| Henning Rädlein |
| Company Showcase |
| NVIDIA |
| Adobe CS5 Mercury |
| Playback Engine-A |
| Michael Mörtl |
| Company Showcase |
| NVIDIA |
| Increasing Interactive |
| Realism |
| Jean-Marc Ludwig |
| Company Showcase |
| NVIDIA |
| The Foundry Mari a |
| 3D Paint Application |
| Jack Greasley |
| Company Showcase |
| NVIDIA |
| mental images |
| MetaSL |
| Andy Kopra |
| Company Showcase |
| NVIDIA |
| Using Marchquise |
| Technology |
| Dan Tatut |
| Virtual Humans / ICC |
| The Making of "Avatar" |
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| Shawn Dunn |
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| AIAS Visual Arts |
| Visual Language for |
| Enhanced Experiences |
| Evan Hirsch |
| Bob Nicoll, THQ |
| Focus China |
| Cultural Revolution |
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| Kevin Geiger |
| Magic Dumpling |
| 3D Stereo |
| Stereoscopic 3D Gaming |
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| Neil Schneider |
| Meant to be Seen |
| Workshops |
| CelAction |
| Revolutionizing 2D |
| animation production |
| Andy Blazdell |
| Virtual Humans / ICC |
| Envisioning Scrooge: |
| "A Christmas Carol" |
| Ryan Tudhope |
| ImageMovers Digital |
| AIAS Visual Arts |
| FightNight 4 Physics |
| Animation and VFX |
| Frank Vitz |
| Electronic Arts |
| Focus China |
| Beijing Film Academy |
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| Chen Zhang |
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| 3D Stereo |
| The Next Dimension in Console Gaming |
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| Andrew Oliver |
| Blitz Games |
| Workshops |
| Next Limit Tech. |
| New Dynamics and |
| Fluids in RealFlow 5 |
| Florian Koebisch |
| Virtual Humans / ICC |
| Integration VFX, MFX |
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| Todd Masters |
| MastersFX |
| AIAS Visual Arts |
| The Art Direction of |
| Batman:Arkham Asylum |
| David Hego |
| Rocksteady |
| Focus China |
| New Story for China |
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| Wen Feng |
| Magic Dumpling |
| 3D Stereo |
| The Look of Stereo, |
| from XY to Z |
| Samuel Gateau |
| Nvidia |
| Workshops |
| ARRI |
| ALEXA Dig. Camera |
| Workflows (VFX, 3D) |
| Henning Rädlein |
| Virtual Humans / ICC |
| Robatars 'R' Us |
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| Noel Sharkey |
| University of Sheffield |
| AIAS Visual Arts |
| "God of War III": Shadows |
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| Ben Diamand |
| Sony |
| Focus China |
| Small and Pretty |
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| Kuo Liu |
| Times Zuo You Animation |
| Workshops |
| Procedural Inc. |
| New Feattures |
| CityEngine 2010 |
| Pascal Müller |
| AIAS Visual Arts |
| Game Face Story |
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| Jolyon Webb |
| Blitz Games |
| Focus China |
| Chinese Stories |
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| Xiang-Qian Ma |
| Beijing Jin Ding Animation |
| Screenings |
| The Animation Show of Shows |
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| Ron Diamond |
| AWN, ACME |
| Workshops |
| Crytek |
| CryEngine®3 |
| tools and workflows |
| Michael Endres |
| Schools |
| Gobelins l´Ecole de L´Image |
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|
| Eric Riewer |
| Recruiting Presentations |
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|
Double Negative LIGA_01 Computerfilm MPC |
| Schools |
| Bezalel Academy |
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|
| Hanan Kaminski |
| Recruiting Presentations |
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Sony Imageworks Blue Sky Studios Cinesite |
| Schools |
| Tokyo University of the Arts |
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|
| Mitsuko Okamoto |
| Schools |
| Babelsberg Filmschool |
| Making of |
| Dr. Banana |
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